Treasure Hunter Skills
Treasure Hunter Skills for High5 Freya Gracia Interlude, showing reusetime,
castime and elemental attributes and all related stats according to the
Lineage2 offical client. The reuse time, and the cast time is the skill base,
and is affected by the Treasure Hunter stats and equipment.
Click to go to the desired skill level 40 43 46 49 52 55 58 60 61 62 64 66 68 70 72 74 76
| Icon | Req.lvl | Information | Stats | Learn/Costs |
|---|---|---|---|---|
| 40 | Backstab Lv.1 - Physical Skill Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 54 |
12000 SP | |
| 40 | Backstab Lv.2 - Physical Skill Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 56 |
12000 SP | |
| 40 | Backstab Lv.3 - Physical Skill Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 57 |
12000 SP | |
| 40 | Critical Chance Lv.2 - Passive Skill Increases Critical Rate by 30%. | 35000 SP | ||
| 40 | Critical Damage Lv.3 - Passive Skill Increases Critical Damages by 93. | 35000 SP | ||
| 40 | Dagger Mastery Lv.9 - Passive Skill Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 12000 SP | ||
| 40 | Dagger Mastery Lv.10 - Passive Skill Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 12000 SP | ||
| 40 | Dagger Mastery Lv.11 - Passive Skill Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 12000 SP | ||
| 40 | Deadly Blow Lv.1 - Physical Skill Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 33 |
12000 SP | |
| 40 | Deadly Blow Lv.2 - Physical Skill Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 34 |
12000 SP | |
| 40 | Deadly Blow Lv.3 - Physical Skill Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 35 |
12000 SP | |
| 40 | Fake Death Lv.1 - Toogle Skill Plays dead to keep a monster from attacking. Consumes 10 MP per second. | 200 |
35000 SP | |
| 40 | Light Armor Mastery Lv.11 - Passive Skill Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 12000 SP | ||
| 40 | Light Armor Mastery Lv.12 - Passive Skill Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 12000 SP | ||
| 40 | Light Armor Mastery Lv.13 - Passive Skill Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 12000 SP | ||
| 40 | Shadow Step Lv.1 - Physical Skill Range: 600 Allows user to stealthily approach the enemy from behind. Target cancel is possible. | 0.1s 75s 50 |
33000 SP | |
| 40 | Silent Move Lv.1 - Toogle Skill Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | 7 |
35000 SP | |
| 40 | Unlock Lv.6 - Physical Skill There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | 2.5s 30s 35 |
35000 SP | |
| 40 | Vicious Stance Lv.6 - Toogle Skill Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | 7 |
35000 SP | |
| 40 | Vital Force Lv.3 - Passive Skill Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting. | 35000 SP | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 43 | Acrobatic Move Lv.2 - Passive Skill Increases Evasion by 5 when running. | 42000 SP | ||
| 43 | Backstab Lv.4 - Physical Skill Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 57 |
14000 SP | |
| 43 | Backstab Lv.5 - Physical Skill Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 59 |
14000 SP | |
| 43 | Backstab Lv.6 - Physical Skill Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 61 |
14000 SP | |
| 43 | Dagger Mastery Lv.12 - Passive Skill Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 14000 SP | ||
| 43 | Dagger Mastery Lv.13 - Passive Skill Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 14000 SP | ||
| 43 | Dagger Mastery Lv.14 - Passive Skill Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 14000 SP | ||
| 43 | Deadly Blow Lv.4 - Physical Skill Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 35 |
14000 SP | |
| 43 | Deadly Blow Lv.5 - Physical Skill Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 36 |
14000 SP | |
| 43 | Deadly Blow Lv.6 - Physical Skill Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 37 |
14000 SP | |
| 43 | Esprit Lv.2 - Passive Skill Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running. | 42000 SP | ||
| 43 | Light Armor Mastery Lv.14 - Passive Skill Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 14000 SP | ||
| 43 | Light Armor Mastery Lv.15 - Passive Skill Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 14000 SP | ||
| 43 | Light Armor Mastery Lv.16 - Passive Skill Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 14000 SP | ||
| 43 | Quick Step Lv.2 - Passive Skill Increases Speed by 11. | 42000 SP | ||
| 43 | Switch Lv.1 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 19 |
42000 SP | |
| 43 | Unlock Lv.7 - Physical Skill There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys. | 2.5s 30s 39 |
42000 SP | |
| 43 | Veil Lv.1 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 19 |
42000 SP | |
| 43 | Vicious Stance Lv.7 - Toogle Skill Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. | 8 |
42000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 46 | Backstab Lv.7 - Physical Skill Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 63 |
14000 SP | |
| 46 | Backstab Lv.8 - Physical Skill Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 65 |
14000 SP | |
| 46 | Backstab Lv.9 - Physical Skill Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 66 |
14000 SP | |
| 46 | Boost Attack Speed Lv.2 - Passive Skill Increases Atk. Spd. by 7%. | 43000 SP | ||
| 46 | Boost Evasion Lv.2 - Passive Skill Increases Evasion by 3. | 43000 SP | ||
| 46 | Dagger Mastery Lv.15 - Passive Skill Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 14000 SP | ||
| 46 | Dagger Mastery Lv.16 - Passive Skill Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 14000 SP | ||
| 46 | Dagger Mastery Lv.17 - Passive Skill Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 14000 SP | ||
| 46 | Dash Lv.2 - Physical Skill Increases Speed by 66 for 15 seconds. | 1s 30s 21 |
43000 SP | |
| 46 | Deadly Blow Lv.7 - Physical Skill Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 38 |
14000 SP | |
| 46 | Deadly Blow Lv.8 - Physical Skill Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 39 |
14000 SP | |
| 46 | Deadly Blow Lv.9 - Physical Skill Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 40 |
14000 SP | |
| 46 | Esprit Lv.3 - Passive Skill Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running. | 43000 SP | ||
| 46 | Light Armor Mastery Lv.17 - Passive Skill Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 14000 SP | ||
| 46 | Light Armor Mastery Lv.18 - Passive Skill Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 14000 SP | ||
| 46 | Light Armor Mastery Lv.19 - Passive Skill Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 14000 SP | ||
| 46 | Summon Treasure Key Lv.1 - Physical Skill Creates 1 Maestro's Key. Consumes 2 Thief Keys. | 3s 900s 122 |
43000 SP | |
| 46 | Switch Lv.2 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 21 |
43000 SP | |
| 46 | Unlock Lv.8 - Physical Skill There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys. | 2.5s 30s 43 |
43000 SP | |
| 46 | Veil Lv.2 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 21 |
43000 SP | |
| 46 | Vicious Stance Lv.8 - Toogle Skill Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. | 9 |
43000 SP | |
| 46 | Vital Force Lv.4 - Passive Skill Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting. | 43000 SP | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 49 | Backstab Lv.10 - Physical Skill Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 68 |
30000 SP | |
| 49 | Backstab Lv.11 - Physical Skill Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 70 |
30000 SP | |
| 49 | Backstab Lv.12 - Physical Skill Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 72 |
30000 SP | |
| 49 | Bleed Lv.3 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second. | 1.08s 3s 60 |
89000 SP | |
| 49 | Critical Chance Lv.3 - Passive Skill Increases Critical Rate by 40%. | 89000 SP | ||
| 49 | Dagger Mastery Lv.18 - Passive Skill Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 30000 SP | ||
| 49 | Dagger Mastery Lv.19 - Passive Skill Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 30000 SP | ||
| 49 | Dagger Mastery Lv.20 - Passive Skill Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 30000 SP | ||
| 49 | Deadly Blow Lv.10 - Physical Skill Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 41 |
30000 SP | |
| 49 | Deadly Blow Lv.11 - Physical Skill Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 42 |
30000 SP | |
| 49 | Deadly Blow Lv.12 - Physical Skill Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 43 |
30000 SP | |
| 49 | Esprit Lv.4 - Passive Skill Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running. | 89000 SP | ||
| 49 | Light Armor Mastery Lv.20 - Passive Skill Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 30000 SP | ||
| 49 | Light Armor Mastery Lv.21 - Passive Skill Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 30000 SP | ||
| 49 | Light Armor Mastery Lv.22 - Passive Skill Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 30000 SP | ||
| 49 | Switch Lv.3 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 22 |
89000 SP | |
| 49 | Trick Lv.1 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 22 |
89000 SP | |
| 49 | Veil Lv.3 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 22 |
89000 SP | |
| 49 | Vicious Stance Lv.9 - Toogle Skill Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. | 9 |
89000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 52 | Backstab Lv.13 - Physical Skill Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 74 |
38000 SP | |
| 52 | Backstab Lv.14 - Physical Skill Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 74 |
38000 SP | |
| 52 | Backstab Lv.15 - Physical Skill Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 76 |
38000 SP | |
| 52 | Critical Damage Lv.4 - Passive Skill Increases Critical Damages by 177. | 115000 SP | ||
| 52 | Dagger Mastery Lv.21 - Passive Skill Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 38000 SP | ||
| 52 | Dagger Mastery Lv.22 - Passive Skill Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 38000 SP | ||
| 52 | Dagger Mastery Lv.23 - Passive Skill Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 38000 SP | ||
| 52 | Deadly Blow Lv.13 - Physical Skill Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 45 |
38000 SP | |
| 52 | Deadly Blow Lv.14 - Physical Skill Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 45 |
38000 SP | |
| 52 | Deadly Blow Lv.15 - Physical Skill Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 46 |
38000 SP | |
| 52 | Divine Inspiration Lv.1 - Passive Skill Increases the number of buffs an individual can receive by 1. | Book | ||
| 52 | Esprit Lv.5 - Passive Skill Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running. | 115000 SP | ||
| 52 | Light Armor Mastery Lv.23 - Passive Skill Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 38000 SP | ||
| 52 | Light Armor Mastery Lv.24 - Passive Skill Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 38000 SP | ||
| 52 | Light Armor Mastery Lv.25 - Passive Skill Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 38000 SP | ||
| 52 | Lure Lv.1 - Physical Skill Range: 400 Quietly lures the enemy. | 1.5s 3s 44 |
115000 SP | |
| 52 | Switch Lv.4 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 24 |
115000 SP | |
| 52 | Trick Lv.2 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 24 |
115000 SP | |
| 52 | Unlock Lv.9 - Physical Skill There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys. | 2.5s 30s 47 |
115000 SP | |
| 52 | Veil Lv.4 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 24 |
115000 SP | |
| 52 | Vicious Stance Lv.10 - Toogle Skill Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. | 10 |
115000 SP | |
| 52 | Vital Force Lv.5 - Passive Skill Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting. | 115000 SP | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 55 | Acrobatic Move Lv.3 - Passive Skill Increases Evasion by 6 when running. | 147000 SP | ||
| 55 | Acrobatics Lv.2 - Passive Skill Increases the maximum height user can fall without taking damage by 100. | 147000 SP | ||
| 55 | Backstab Lv.16 - Physical Skill Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 78 |
49000 SP | |
| 55 | Backstab Lv.17 - Physical Skill Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 80 |
49000 SP | |
| 55 | Backstab Lv.18 - Physical Skill Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 82 |
49000 SP | |
| 55 | Boost Breath Lv.2 - Passive Skill Increases lung capacity by 300. | 147000 SP | ||
| 55 | Critical Blow Lv.1 - Physical Skill Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 52 |
147000 SP | |
| 55 | Dagger Mastery Lv.24 - Passive Skill Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 49000 SP | ||
| 55 | Dagger Mastery Lv.25 - Passive Skill Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 49000 SP | ||
| 55 | Dagger Mastery Lv.26 - Passive Skill Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 49000 SP | ||
| 55 | Deadly Blow Lv.16 - Physical Skill Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 47 |
49000 SP | |
| 55 | Deadly Blow Lv.17 - Physical Skill Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 48 |
49000 SP | |
| 55 | Deadly Blow Lv.18 - Physical Skill Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 49 |
49000 SP | |
| 55 | Light Armor Mastery Lv.26 - Passive Skill Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 49000 SP | ||
| 55 | Light Armor Mastery Lv.27 - Passive Skill Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 49000 SP | ||
| 55 | Light Armor Mastery Lv.28 - Passive Skill Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 49000 SP | ||
| 55 | Sand Bomb Lv.1 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 25 |
147000 SP | |
| 55 | Switch Lv.5 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 25 |
147000 SP | |
| 55 | Trick Lv.3 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 25 |
147000 SP | |
| 55 | Ultimate Evasion Lv.2 - Physical Skill For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and resistance to buff-canceling attacks by 80. | 1s 900s 25 |
147000 SP | |
| 55 | Unlock Lv.10 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys. | 2.5s 30s 51 |
147000 SP | |
| 55 | Veil Lv.5 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 25 |
147000 SP | |
| 55 | Vicious Stance Lv.11 - Toogle Skill Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. | 10 |
147000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 58 | Backstab Lv.19 - Physical Skill Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 84 |
50000 SP | |
| 58 | Backstab Lv.20 - Physical Skill Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 86 |
50000 SP | |
| 58 | Backstab Lv.21 - Physical Skill Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 87 |
50000 SP | |
| 58 | Bleed Lv.4 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second. | 1.08s 3s 73 |
150000 SP | |
| 58 | Boost Attack Speed Lv.3 - Passive Skill Increases Atk. Spd. by 10%. | 150000 SP | ||
| 58 | Boost Evasion Lv.3 - Passive Skill Increases Evasion by 4. | 150000 SP | ||
| 58 | Critical Blow Lv.2 - Physical Skill Attacks the target's vital points with 2091 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 56 |
150000 SP | |
| 58 | Dagger Mastery Lv.27 - Passive Skill Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 50000 SP | ||
| 58 | Dagger Mastery Lv.28 - Passive Skill Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 50000 SP | ||
| 58 | Dagger Mastery Lv.29 - Passive Skill Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 50000 SP | ||
| 58 | Deadly Blow Lv.19 - Physical Skill Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 50 |
50000 SP | |
| 58 | Deadly Blow Lv.20 - Physical Skill Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 52 |
50000 SP | |
| 58 | Deadly Blow Lv.21 - Physical Skill Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 53 |
50000 SP | |
| 58 | Light Armor Mastery Lv.29 - Passive Skill Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 50000 SP | ||
| 58 | Light Armor Mastery Lv.30 - Passive Skill Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 50000 SP | ||
| 58 | Light Armor Mastery Lv.31 - Passive Skill Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 50000 SP | ||
| 58 | Sand Bomb Lv.2 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 27 |
150000 SP | |
| 58 | Stealth Lv.1 - Physical Skill Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 12, P. Def. by 45%, M. Def. by 45%, Accuracy by 12 and P. Atk. by 45%. | 2s 4s 27 |
150000 SP | |
| 58 | Summon Treasure Key Lv.2 - Physical Skill Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys. | 3s 900s 159 |
150000 SP | |
| 58 | Switch Lv.6 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 27 |
150000 SP | |
| 58 | Trick Lv.4 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 27 |
150000 SP | |
| 58 | Veil Lv.6 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 27 |
150000 SP | |
| 58 | Vicious Stance Lv.12 - Toogle Skill Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. | 11 |
150000 SP | |
| 58 | Vital Force Lv.6 - Passive Skill Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting. | 150000 SP | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 60 | Backstab Lv.22 - Physical Skill Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 89 |
121000 SP | |
| 60 | Backstab Lv.23 - Physical Skill Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 91 |
121000 SP | |
| 60 | Critical Blow Lv.3 - Physical Skill Attacks the target's vital points with 2272 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 58 |
242000 SP | |
| 60 | Dagger Mastery Lv.30 - Passive Skill Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 121000 SP | ||
| 60 | Dagger Mastery Lv.31 - Passive Skill Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 121000 SP | ||
| 60 | Deadly Blow Lv.22 - Physical Skill Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 54 |
121000 SP | |
| 60 | Deadly Blow Lv.23 - Physical Skill Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 55 |
121000 SP | |
| 60 | Escape Shackle Lv.1 - Physical Skill Allows you to escape from a captured state. | 1s 15s 60 |
242000 SP | |
| 60 | Light Armor Mastery Lv.32 - Passive Skill Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 121000 SP | ||
| 60 | Light Armor Mastery Lv.33 - Passive Skill Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 121000 SP | ||
| 60 | Sand Bomb Lv.3 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 28 |
242000 SP | |
| 60 | Switch Lv.7 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 28 |
242000 SP | |
| 60 | Trick Lv.5 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 28 |
242000 SP | |
| 60 | Unlock Lv.11 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys. | 2.5s 30s 55 |
242000 SP | |
| 60 | Veil Lv.7 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 28 |
242000 SP | |
| 60 | Vicious Stance Lv.13 - Toogle Skill Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. | 11 |
242000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 61 | Divine Inspiration Lv.2 - Passive Skill Increases the number of buffs an individual can receive by 2. | Book | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 62 | Backstab Lv.24 - Physical Skill Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 91 |
180000 SP | |
| 62 | Backstab Lv.25 - Physical Skill Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 93 |
180000 SP | |
| 62 | Critical Blow Lv.4 - Physical Skill Attacks the target's vital points with 2460 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 60 |
360000 SP | |
| 62 | Dagger Mastery Lv.32 - Passive Skill Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 180000 SP | ||
| 62 | Dagger Mastery Lv.33 - Passive Skill Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 180000 SP | ||
| 62 | Deadly Blow Lv.24 - Physical Skill Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 55 |
180000 SP | |
| 62 | Deadly Blow Lv.25 - Physical Skill Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 56 |
180000 SP | |
| 62 | Esprit Lv.6 - Passive Skill Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running. | 360000 SP | ||
| 62 | Light Armor Mastery Lv.34 - Passive Skill Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 180000 SP | ||
| 62 | Light Armor Mastery Lv.35 - Passive Skill Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 180000 SP | ||
| 62 | Sand Bomb Lv.4 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 29 |
360000 SP | |
| 62 | Switch Lv.8 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 29 |
360000 SP | |
| 62 | Trick Lv.6 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 29 |
360000 SP | |
| 62 | Veil Lv.8 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 29 |
360000 SP | |
| 62 | Vicious Stance Lv.14 - Toogle Skill Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. | 12 |
360000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 64 | Backstab Lv.26 - Physical Skill Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 95 |
180000 SP | |
| 64 | Backstab Lv.27 - Physical Skill Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 97 |
180000 SP | |
| 64 | Critical Blow Lv.5 - Physical Skill Attacks the target's vital points with 2653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 62 |
370000 SP | |
| 64 | Critical Damage Lv.5 - Passive Skill Increases Critical Damages by 295. | 370000 SP | ||
| 64 | Dagger Mastery Lv.34 - Passive Skill Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 180000 SP | ||
| 64 | Dagger Mastery Lv.35 - Passive Skill Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 180000 SP | ||
| 64 | Deadly Blow Lv.26 - Physical Skill Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 57 |
180000 SP | |
| 64 | Deadly Blow Lv.27 - Physical Skill Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 58 |
180000 SP | |
| 64 | Light Armor Mastery Lv.36 - Passive Skill Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 180000 SP | ||
| 64 | Light Armor Mastery Lv.37 - Passive Skill Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 180000 SP | ||
| 64 | Sand Bomb Lv.5 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 30 |
370000 SP | |
| 64 | Switch Lv.9 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 30 |
370000 SP | |
| 64 | Trick Lv.7 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 30 |
370000 SP | |
| 64 | Unlock Lv.12 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys. | 2.5s 30s 59 |
370000 SP | |
| 64 | Veil Lv.9 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 30 |
370000 SP | |
| 64 | Vicious Stance Lv.15 - Toogle Skill Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. | 12 |
370000 SP | |
| 64 | Vital Force Lv.7 - Passive Skill Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting. | 370000 SP | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 66 | Backstab Lv.28 - Physical Skill Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 98 |
270000 SP | |
| 66 | Backstab Lv.29 - Physical Skill Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 100 |
270000 SP | |
| 66 | Bleed Lv.5 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second. | 1.08s 3s 83 |
540000 SP | |
| 66 | Critical Blow Lv.6 - Physical Skill Attacks the target's vital points with 2850 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 64 |
540000 SP | |
| 66 | Dagger Mastery Lv.36 - Passive Skill Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 270000 SP | ||
| 66 | Dagger Mastery Lv.37 - Passive Skill Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 270000 SP | ||
| 66 | Deadly Blow Lv.28 - Physical Skill Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 59 |
270000 SP | |
| 66 | Deadly Blow Lv.29 - Physical Skill Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 60 |
270000 SP | |
| 66 | Light Armor Mastery Lv.38 - Passive Skill Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 270000 SP | ||
| 66 | Light Armor Mastery Lv.39 - Passive Skill Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 270000 SP | ||
| 66 | Sand Bomb Lv.6 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 31 |
540000 SP | |
| 66 | Stealth Lv.2 - Physical Skill Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 8, P. Def. by 30%, M. Def. by 30%, Accuracy by 12 and P. Atk. by 45%. | 2s 4s 31 |
540000 SP | |
| 66 | Summon Treasure Key Lv.3 - Physical Skill Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys. | 3s 900s 183 |
540000 SP | |
| 66 | Switch Lv.10 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 31 |
540000 SP | |
| 66 | Trick Lv.8 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 31 |
540000 SP | |
| 66 | Veil Lv.10 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 31 |
540000 SP | |
| 66 | Vicious Stance Lv.16 - Toogle Skill Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. | 13 |
540000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 68 | Backstab Lv.30 - Physical Skill Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 102 |
330000 SP | |
| 68 | Backstab Lv.31 - Physical Skill Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 103 |
330000 SP | |
| 68 | Critical Blow Lv.7 - Physical Skill Attacks the target's vital points with 3050 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 66 |
650000 SP | |
| 68 | Dagger Mastery Lv.38 - Passive Skill Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 330000 SP | ||
| 68 | Dagger Mastery Lv.39 - Passive Skill Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 330000 SP | ||
| 68 | Deadly Blow Lv.30 - Physical Skill Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 61 |
330000 SP | |
| 68 | Deadly Blow Lv.31 - Physical Skill Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 62 |
330000 SP | |
| 68 | Esprit Lv.7 - Passive Skill Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running. | 650000 SP | ||
| 68 | Light Armor Mastery Lv.40 - Passive Skill Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 330000 SP | ||
| 68 | Light Armor Mastery Lv.41 - Passive Skill Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 330000 SP | ||
| 68 | Sand Bomb Lv.7 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 32 |
650000 SP | |
| 68 | Switch Lv.11 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 32 |
650000 SP | |
| 68 | Trick Lv.9 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 32 |
650000 SP | |
| 68 | Unlock Lv.13 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys. | 2.5s 30s 63 |
650000 SP | |
| 68 | Veil Lv.11 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 32 |
650000 SP | |
| 68 | Vicious Stance Lv.17 - Toogle Skill Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. | 13 |
650000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 70 | Backstab Lv.32 - Physical Skill Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 105 |
420000 SP | |
| 70 | Backstab Lv.33 - Physical Skill Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 106 |
420000 SP | |
| 70 | Bleed Lv.6 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second. | 1.08s 3s 89 |
850000 SP | |
| 70 | Critical Blow Lv.8 - Physical Skill Attacks the target's vital points with 3252 Power added to P. Atk. Increases the user's success rate of vital point attacks by 25% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 68 |
850000 SP | |
| 70 | Dagger Mastery Lv.40 - Passive Skill Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 420000 SP | ||
| 70 | Dagger Mastery Lv.41 - Passive Skill Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 420000 SP | ||
| 70 | Deadly Blow Lv.32 - Physical Skill Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 63 |
420000 SP | |
| 70 | Deadly Blow Lv.33 - Physical Skill Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 64 |
420000 SP | |
| 70 | Light Armor Mastery Lv.42 - Passive Skill Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 420000 SP | ||
| 70 | Light Armor Mastery Lv.43 - Passive Skill Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 420000 SP | ||
| 70 | Sand Bomb Lv.8 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 33 |
850000 SP | |
| 70 | Switch Lv.12 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 33 |
850000 SP | |
| 70 | Trick Lv.10 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 33 |
850000 SP | |
| 70 | Veil Lv.12 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 33 |
850000 SP | |
| 70 | Vicious Stance Lv.18 - Toogle Skill Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. | 13 |
850000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 72 | Backstab Lv.34 - Physical Skill Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 108 |
460000 SP | |
| 72 | Backstab Lv.35 - Physical Skill Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 109 |
460000 SP | |
| 72 | Critical Blow Lv.9 - Physical Skill Attacks the target's vital points with 3453 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 70 |
920000 SP | |
| 72 | Critical Damage Lv.6 - Passive Skill Increases Critical Damages by 384. | 920000 SP | ||
| 72 | Dagger Mastery Lv.42 - Passive Skill Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 460000 SP | ||
| 72 | Dagger Mastery Lv.43 - Passive Skill Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 460000 SP | ||
| 72 | Deadly Blow Lv.34 - Physical Skill Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 65 |
460000 SP | |
| 72 | Deadly Blow Lv.35 - Physical Skill Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 66 |
460000 SP | |
| 72 | Light Armor Mastery Lv.44 - Passive Skill Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 460000 SP | ||
| 72 | Light Armor Mastery Lv.45 - Passive Skill Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 460000 SP | ||
| 72 | Sand Bomb Lv.9 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 34 |
920000 SP | |
| 72 | Switch Lv.13 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 34 |
920000 SP | |
| 72 | Trick Lv.11 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 34 |
920000 SP | |
| 72 | Unlock Lv.14 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys. | 2.5s 30s 67 |
920000 SP | |
| 72 | Veil Lv.13 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 34 |
920000 SP | |
| 72 | Vicious Stance Lv.19 - Toogle Skill Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. | 14 |
920000 SP | |
| 72 | Vital Force Lv.8 - Passive Skill Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting. | 920000 SP | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 74 | Backstab Lv.36 - Physical Skill Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 111 |
1000000 SP | |
| 74 | Backstab Lv.37 - Physical Skill Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 112 |
1000000 SP | |
| 74 | Critical Blow Lv.10 - Physical Skill Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. | 1.3s 30s 72 |
2000000 SP | |
| 74 | Dagger Mastery Lv.44 - Passive Skill Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 1000000 SP | ||
| 74 | Dagger Mastery Lv.45 - Passive Skill Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 1000000 SP | ||
| 74 | Deadly Blow Lv.36 - Physical Skill Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 67 |
1000000 SP | |
| 74 | Deadly Blow Lv.37 - Physical Skill Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 68 |
1000000 SP | |
| 74 | Esprit Lv.8 - Passive Skill Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running. | 2000000 SP | ||
| 74 | Evasion Haste Lv.1 - Passive Skill During Evasion, increases your Atk. Spd. | Forgotten Scroll | ||
| 74 | Find Trap Lv.1 - Physical Skill Detects traps below Level 78. | 2.5s 3s 67 |
1730000 SP | |
| 74 | Light Armor Mastery Lv.46 - Passive Skill Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 1000000 SP | ||
| 74 | Light Armor Mastery Lv.47 - Passive Skill Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 1000000 SP | ||
| 74 | Remove Trap Lv.1 - Physical Skill Range: 400 Disarms traps below Level 78. | 4s 8s 17 |
1730000 SP | |
| 74 | Sand Bomb Lv.10 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 12 for 30 seconds. | 2s 4s 34 |
2000000 SP | |
| 74 | Stealth Lv.3 - Physical Skill Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 4, P. Def. by 15%, M. Def. by 15%, Accuracy by 12 and P. Atk. by 45%. | 2s 4s 34 |
2000000 SP | |
| 74 | Summon Treasure Key Lv.4 - Physical Skill Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys. | 3s 900s 204 |
2000000 SP | |
| 74 | Switch Lv.14 - Physical Skill Range: 600 Confuses the enemy, causing them to cancel their target. Requires a dagger. | 1.2s 3s 34 |
2000000 SP | |
| 74 | Trick Lv.12 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 34 |
2000000 SP | |
| 74 | Veil Lv.14 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 34 |
2000000 SP | |
| 74 | Vicious Stance Lv.20 - Toogle Skill Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. | 14 |
2000000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 76 | Divine Inspiration Lv.3 - Passive Skill Increases the number of buffs an individual can receive by 3. | Book | ||
| 76 | Divine Inspiration Lv.4 - Passive Skill Increases the number of buffs an individual can receive by 4. | Book |

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